Seed is a free project that we did to try out ideas and techniques. And to have an excuse for commiting to the craziest of all entries on the brainstorming flip chart. A big Thank You! goes out to Maxon for their tremendous support.

To document our process (but mainly to give everyone good laughs) we had a few guys running around with cameras during the production. And this sneaky MakingOf video is what came out of it. Guerilla style (except when staged) and full of insights.

Photoscanning of nearly all objects, Octane and Arnold rendering, Softimage ICE for a few shots, Houdini for a few others and heaps of Cinema4d for all of the rest gets the shells flying and glowing. Add a bit of WorldMachine for landscapes (and ZBrush and Modo for cleanup and retopo) and you've got our pipeline for this piece.

A big thumbs up to the crew who worked their fingers to the bone to pump out all the renderings.


  • Direction & Technical Direction:
    Manuel Casasola Merkle
    Direction: Christian Tyroller
    Creative Direction & Concept:
    Moritz Schwind, Ingo Walde
    Composer / Sound Design:
    Michael Fakesch

  • Concept & Research: Elisabeth Schlichtner
    Technical Direction:
    Marcel Dolschon, Matthias Zabiegly
    Modeling / Sculpting: Jens Kindler, Lars Korb
    Simulation: Michael Haupt, Fuat Yüksel
    3d Artists: Leonhard Akinbiyi, Simon Fiedler, Achim August Tietz
    Compositing: Tobias Müller
  • Photogrammetry: Gotoxy AV Media - Sven Fiebiger, Frank Zwick
    Additionally Photogrammetry: Ava Kalf
    Barbara Casasola Merkle, Denise Matthey, Victoria Voss
    Makeup Artist: Eileen Richter
    Catering: Anja Sobawa
    Production Baby: Luzie Casasola Merkle