Red Bull Stratos

Ever thought of putting a guy into an astronauts suit? And putting the guy in the astronauts suit into a capsule? Strapping that capsule to a helium baloon which sends the whole thing up to the edge of space? Well RedBull did. And what to do once you're up there? Jump down of course!

When "Red Bull" approached Peter Clausen with the idea of visualizing their "Stratos Project" beforehand in CG, he teamed up with us for yet another successfull project. The difficulty at this time was the project being in its early development stage at "Red Bull". That’s why a lot of details were yet to be determined when we got the first brief. Nevertheless we were required to stick to the facts. This led to a very close cooperation with Peter Clausen Film and Red Bull to get the facts right before the work on the movie started. And during production a lot of details changed continuously. It is the previz of a real world challange where the Red Bull Stratos team brings together the world’s leading minds in aerospace medicine, engineering, pressure suit development, capsule creation and balloon fabrication.

RB Stratos GalDetail

 Supported by a team of experts Felix Baumgartner plans to ascend to 120,000 feet in a stratospheric balloon and make a freefall jump rushing toward earth at supersonic speeds before parachuting to the ground. His attempt to dare atmospheric limits holds the potential to provide valuable medical and scientific research data for future pioneers. The main creative challange with the Red Bull Stratos project was to explain a highly technical and complicated project to a broad audience in an entertaining way. We had to create an exiting and visually appealing movie while communicating all the technical facts correctly. This started with all the little details of Felix’ space suit and the capsule but extended to things like the correct speed and distance travelled while jumping back to earth. The supersonic boom is another good example, where we created an interesting and beautyful particle effect while trying to resemble the real world phenomenon as closely as possible.While designing the project we learned a lot about voyages to outer space.


  • Client: Red Bull Media House GmbH
    Director & Producer: Peter Clausen

  • Line Producer: Cecilia Trück
    VFX Director / Editing: Christian Tyroller
    VFX Supervisor / CD / TD: Manuel Casasola Merkle
    Lead 3D Artist: Matthias Zabiegly
    3D Artists: Leonhard Akinbiyi, Magid Hoff, Sven Mai, Philipp Strasser, Vladan Subotic, Fuat Yüksel
  • Junior 3D Artists: Sebastian Baumann, Jörg Vogel
    Animator: Douglas Bello, Thomas Grummt
    Character Modeling / Sculpting: Ulf Gieseler
    Technical Modeling: Jan Haluszka
    Visual Effects: AixSponza, Pixellusion
    Rigging: Fabian Rosenkranz
    Compositing: Andreas Gebauer, Tobias Müller, Christian Stanzel, Matthias Zabiegly
    Sound Design: Heiko Müller, Wavefront
    Music: Tommy Schobel, Martin Tillmann, Walter Werzowa, Musikvergnuegen Inc., Los Angeles